Skiba, D. J. (2008)
National League for Nursing
Retrieved October 22, 2008
Abstract:
GAMES AS A PEDAGOGICAL PLATFORM was the focus of this column in the May/June 2008 issue of NURSING EDUCATION PERSPECTIVES. Since that publication, I became aware of two major events that served as a catalyst for continued research into gaming. The first event was the Games for Health International Conference held in Baltimore, Maryland, May 8 to 9. The second event was the award of $2 million to 12 research teams that are investigating how video games can motivate healthy behaviors. Both events highlighted the growing popularity of games as a mechanism for learning about health and engaging in activities that promote healthy behaviors, not only in academic setting but also for consumers, both young and old.