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Emerging Technologies Center: Games for Health

Skiba, D. J. (2008)
National League for Nursing
Retrieved October 22, 2008

Abstract:
GAMES AS A PEDAGOGICAL PLATFORM was the focus of this column in the May/June 2008 issue of NURSING EDUCATION PERSPECTIVES. Since that publication, I became aware of two major events that served as a catalyst for continued research into gaming. The first event was the Games for Health International Conference held in Baltimore, Maryland, May 8 to 9. The second event was the award of $2 million to 12 research teams that are investigating how video games can motivate healthy behaviors. Both events highlighted the growing popularity of games as a mechanism for learning about health and engaging in activities that promote healthy behaviors, not only in academic setting but also for consumers, both young and old.

http://nln.allenpress.com/nlnonline/?request=get-document&issn=1536-5026&volume=029&issue=04&page=0230

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